Changes - Mecanim: AnimatorState runtime speed is now a multiplier apply on the orignal speed rather than an override. Mecanim: Show frame number in avatar previewer. Linux: Removed "faulty GPU driver" workarounds for Intel drivers that claim to support OpenGL 3.0+. iOS/IL2CPP: Lower memory used by IL2CPP executables at runtime by removing unused overhead from memory profiling and making more data constant. Input: Mouse cursor will be confined to rendered area in Windows standalone (when CursorLockMode.Confined is used). Graphics: Added set to gpu skinning parameter in PlayerSettings. Graphics: Added hexadecimal code support to Color (TryParseHexString, ToHexStringRGB and ToHexStringRGBA). Improvements - Editor: Added MonoDevelop Solution Properties toggle to External Tools to disable writing of MonoDevelopProperties section to. Windows XP / Vista / Windows 7 / Windows 8 / Windows 10įeature - VR: Gear VR is now supported with Unity VR.
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