![]() ![]() So they needed to sell as many Deluxe Editions to make up for such a loss. So if we take an example, if they lost 2000 people to the fact that they dropped 18 DLCs at release, then thats roughly 40000€ of missed sales for the basegame. Theoretically one DLC pack purchase is roughly worth as much as one person buying the game. So they will possibly never know whether the DLC purchases they received made up the loss of sales of the basegame because they had them.Īs its a dark figure of how many dropped off because of the DLCs, theres no hard data. You can even give it a custom name and label description.Well it certainly lost them a few sales here and there. Want to give a special appearance to your best potions? Go ahead! Change bottle shape, label type, icon, and colors. You can buy them from traveling merchants: it can be pricey, but successful haggling may save you some coin. Attract guilds, befriend notable figures (or feud with them), gain riches and influence - and one day, you may even decide the fate of the whole town.Įvery alchemist needs ingredients. You will face consequences depending on what you decide to sell them. ![]() Be mindful of common sense: you won’t find a market for a poisonous healing potion… right? Or would you?Įvery day customers will come to your store looking for solutions to their problems. Congrats on your first potion! Was it easy to learn? Now try mastering it!Ĭarefully plan your route via the Alchemy Map to combine different effects. Add the base: water, oil, or… something else. ![]() Grind ingredients and carefully mix them in your cauldron. Just remember: the whole town is counting on you.Ĭoncoct your potion plan. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. ![]()
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